Jan 25, 2018 14:54:21 GMT -6
Post by PHARAOH LEAP on Jan 25, 2018 14:54:21 GMT -6
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>> FACTIONS
>> FACTIONS
REGIONAL DIVISIONS
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Within just a year following the destruction of nearly the entirety of the Lyeant region, disputes over how the region should be rebuilt began to rear their ugly heads. At the time of To Bitter Ending's launch, however, vocal conflict between the occasional stray and the governing body have broken out into violent disputes between not two, but three major parties: the Pokemon Association, Parallax, and the Republic of Lyeant. Caught between two radically different ideas and a supposedly “lazy” middleman, disagreement over any one issue has never seem to been so wild, and never before has it ground production to such a halt. It's a power struggle to see who's will is done and who's is done first. The only questions now are who will be the ones to ultimately end up on top – and just who are you going to align yourself with?
Within just a year following the destruction of nearly the entirety of the Lyeant region, disputes over how the region should be rebuilt began to rear their ugly heads. At the time of To Bitter Ending's launch, however, vocal conflict between the occasional stray and the governing body have broken out into violent disputes between not two, but three major parties: the Pokemon Association, Parallax, and the Republic of Lyeant. Caught between two radically different ideas and a supposedly “lazy” middleman, disagreement over any one issue has never seem to been so wild, and never before has it ground production to such a halt. It's a power struggle to see who's will is done and who's is done first. The only questions now are who will be the ones to ultimately end up on top – and just who are you going to align yourself with?
PARALLAX ( #b474c2 )
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Money is power, they say, and nothing better defines this phrase more than Parallax, an alliance between Lyeant's two largest corporations and the common folk who share their ideals. Formed early on in the reconstruction process, Parallax speaks of a future far more technologically friendly than has ever been seen before and a need to launch the region so far ahead in the world of such technologies that organizations like Imum can never harm the region again. What they propose: region-wide defense so strong that it encompasses the entirety of Lyeant, protecting it from devastation from both internal and external forces that may nearly wipe it off the map again. People would no longer fear when they rest their heads at night, teams like Rocket or Plasma could be crushed before they even made a name for themselves, and Parallax would fund a program that would not only keep people safe, but comfortable beyond belief for centuries to come. The future can be now, so long as you swear allegiance to Silph Co. and allow them to turn your homes into the clockwork of a paradise of a fortress. The drawback? This only serves to benefit the humans that lost their lives – not the Pokemon those lives were lost to “protect”. Routes will be erased from maps, thousands of acres of Pokemon habitats destroyed to make room for one massive metropolis, and while nature reserves have always been part of the plan, there's only so much an imitation can do in the face of its original. Parallax promises protection that they can very well offer... but is safety really alright at the cost of another species' lifestyle?
Money is power, they say, and nothing better defines this phrase more than Parallax, an alliance between Lyeant's two largest corporations and the common folk who share their ideals. Formed early on in the reconstruction process, Parallax speaks of a future far more technologically friendly than has ever been seen before and a need to launch the region so far ahead in the world of such technologies that organizations like Imum can never harm the region again. What they propose: region-wide defense so strong that it encompasses the entirety of Lyeant, protecting it from devastation from both internal and external forces that may nearly wipe it off the map again. People would no longer fear when they rest their heads at night, teams like Rocket or Plasma could be crushed before they even made a name for themselves, and Parallax would fund a program that would not only keep people safe, but comfortable beyond belief for centuries to come. The future can be now, so long as you swear allegiance to Silph Co. and allow them to turn your homes into the clockwork of a paradise of a fortress. The drawback? This only serves to benefit the humans that lost their lives – not the Pokemon those lives were lost to “protect”. Routes will be erased from maps, thousands of acres of Pokemon habitats destroyed to make room for one massive metropolis, and while nature reserves have always been part of the plan, there's only so much an imitation can do in the face of its original. Parallax promises protection that they can very well offer... but is safety really alright at the cost of another species' lifestyle?
[attr="class","taketwogencode"]GROUP BONUS: move-change discounts, +10 poke every week
THE REPUBLIC OF LYEANT ( #f75757 )
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Spawned from the outrage that came from Parallax's initial debut, the newest of the three groups has, despite not being a true republic yet, named itself the Republic of Lyeant and lives to be everything that the corporations are not. A Pokemon activist group with big plans for region upheaval, the Republic fights to revert Lyeant back to its past when the human footprint was still small and Pokemon were allowed to roam free and do as they pleased – not remain cooped up in a silly, confined nature reserve. Touched by Imum's originally noble cause, regardless of their repulsion to what came of it, members of the Republic are willing to admit that the region's past tragedies could have been prevented by being kinder to the Pocket Monsters around them and are willing to change to prevent future tragedies from happening in a much different manner than their biggest rival. Despite being thought of as the most “righteous” in goal of the three groups by most, the Republic's “open to any and all” attitude have made them an unfortunate magnet for delinquents and would-be rebels looking for any cause to excuse violent behavior. While their goals are noble, their methods are notoriously not, especially in comparison to the generally well-mannered members of the other two factions. Are the people willing to fight for what they believe in at the risk of being labeled, right or wrong, as a criminal?
Spawned from the outrage that came from Parallax's initial debut, the newest of the three groups has, despite not being a true republic yet, named itself the Republic of Lyeant and lives to be everything that the corporations are not. A Pokemon activist group with big plans for region upheaval, the Republic fights to revert Lyeant back to its past when the human footprint was still small and Pokemon were allowed to roam free and do as they pleased – not remain cooped up in a silly, confined nature reserve. Touched by Imum's originally noble cause, regardless of their repulsion to what came of it, members of the Republic are willing to admit that the region's past tragedies could have been prevented by being kinder to the Pocket Monsters around them and are willing to change to prevent future tragedies from happening in a much different manner than their biggest rival. Despite being thought of as the most “righteous” in goal of the three groups by most, the Republic's “open to any and all” attitude have made them an unfortunate magnet for delinquents and would-be rebels looking for any cause to excuse violent behavior. While their goals are noble, their methods are notoriously not, especially in comparison to the generally well-mannered members of the other two factions. Are the people willing to fight for what they believe in at the risk of being labeled, right or wrong, as a criminal?
[attr="class","taketwogencode"]GROUP BONUS: new pokemon discounts, rare pokemon chances
THE POKEMON ASSOCIATION ( #4d92d6 )
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The Pokemon Association stretches its reach across nearly the entirety of Pokearth, responsible for the creation and upkeep of laws and regulations relating to the capture, training, and battling of Pokemon, as well as appointing Pokemon League members, providing social protection, and just about everything else under the sun. In Lyeant, their power has always been a little stronger than in other regions, functioning as the closest thing to a governing body it's ever seen. As such, when the region nearly met its death, it was their responsibility to protect the civilians, and it's now their responsibility to see that things go back to the way they were – exactly the way they were if all goes according to plan. No one cares to admit that they're wrong, particularly when their mistakes may just have been the cause of thousands upon thousands of innocent deaths, and if pretending that they were never wrong in the first place is the only way to maintain their power and give the people mental security in the people protecting them, then that's just what they intend to do. The first of the three factions and easily the most moderate, the Association houses everything from corrupt officials unable to admit to their mistakes, to League members just trying to protect the ones they love, to the common folk who want to see compromise above all else. Those who find themselves on the fence tend to fall here, if only because it calls for the fewest radical changes.
The Pokemon Association stretches its reach across nearly the entirety of Pokearth, responsible for the creation and upkeep of laws and regulations relating to the capture, training, and battling of Pokemon, as well as appointing Pokemon League members, providing social protection, and just about everything else under the sun. In Lyeant, their power has always been a little stronger than in other regions, functioning as the closest thing to a governing body it's ever seen. As such, when the region nearly met its death, it was their responsibility to protect the civilians, and it's now their responsibility to see that things go back to the way they were – exactly the way they were if all goes according to plan. No one cares to admit that they're wrong, particularly when their mistakes may just have been the cause of thousands upon thousands of innocent deaths, and if pretending that they were never wrong in the first place is the only way to maintain their power and give the people mental security in the people protecting them, then that's just what they intend to do. The first of the three factions and easily the most moderate, the Association houses everything from corrupt officials unable to admit to their mistakes, to League members just trying to protect the ones they love, to the common folk who want to see compromise above all else. Those who find themselves on the fence tend to fall here, if only because it calls for the fewest radical changes.
[attr="class","taketwogencode"]GROUP BONUS: evolution discounts, convert money to donation points